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- #include "colors.inc"
- #include "textures.inc"
-
- camera {
- location <0, 10, -30>
- direction z*2
- up y
- right x*1.3333
- look_at <0, 0, 0>
- }
-
-
- object { light_source { < 20, 50, -100> color White }}
-
- object {
- sphere {<0, 0, 0> 1200}
- texture {
- Blue_Sky
- scale <1000, 100, 1000>
- finish { ambient 1.0
- diffuse 0.0
- }
- }
- }
- #include "c:\imlab\povray\util\mandala.inc"
-
- object {
- Mandala
- translate y*(-2.74)
- scale 0.2
- }
-